The player moves the crab in order to eat worms. Counters are used to display the change in level, energy and the score
Lesson | Lesson Activity | Assessment of Learning | Skill Developed |
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Develop a computer game for a given specifcation Follow a test strategy to test and debug a computer game implement a working object oriented application to meet defined requirements Test an Object-Oriented Application analyse actual test results against expected results to identify discrepancies |
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