Extended National Diploma in IT

Unit 22: Developing Computer Games - Week 4

Based on the Use Case Analysis, create a class Diagram suitable for your chosen game. Test the class diagram by creating a sequence diagram for StartGame and an activity diagram.

Learning Aim

  1. Be able to design and develop computer games

Assessments

  1. 16th Feb Assessment 2: Game Design

Game Design - Object-Oriented Design(24th-Jan-2017)

Lesson Lesson Activity Assessment of Learning Skill Developed

Produce a design for a computer game for a given specification

Design an object oriented application to meet defined requirements

Determine appropriate data types for a computer game and show how they are declared

1.1
  • 20 min Demonstrate creating a class diagram from the use case diagram
  • 20 min Demonstrate declaring attributes, adding getters and setters, selecting appropriate data types
  • 20 min Demonstrate declaring methods and appropriate parameters. Show how the class can be documented.

  • Check Class Diagram
  • Questions and Answers
  • UML OO Design
1.2
  • 90 min Expand and complete the class diagram

  • Class Diagram
  • Questions and Answers
  • UML OO Design
  • Communication
1.3
  • 30 min Demonstration of creating a sequence diagram in order to check the class diagram
  • 30 min Demonstration of creating an Activity diagram for a crucial algorith used in the game

  • Sequence Diagram
    Activity Diagram
  • Questions and Answers
  • Problem Solving
  • UML OO Design

Useful Resources

Week Index